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Wow you have created such a beautiful atmosphere with your game, and the use of Bitsy 3D is just perfect. Amazing color palette too ! Congrats !

I'm blown away by this game! It feels so expansive and embracing... it doesn't feel like a bitsy game at all, but beyond! Whatever that means. It has such a cool vibe, it really invites you to get lost in it...

One question if I may ask, how did you manage to make such huge rooms? I'm starting to mess with Bitsy 3D and whenever I change the size of the rooms they seem to be the same...

Thanks a lot for sharing your games :_)

Hey! Thanks for your kind words.

The rooms are actually the same size as any other regular bitsies: 16 tiles per side. Maybe it feels different as it uses a first person view. I don’t know!

Ha! I actually thought so... maybe it's the point of view + the use of fog and the vibe + not sing walls, which makes them feel bigger. I'm making one game now, also first person but in closed spaces, with walls, and guess that's where resides the difference.

Thanks for the reply!

I've been making games in Bitsy Color 3D lately, and looked through the itch tags to see what others have done with the engine. This is amazing! Skewing a number of tiles together to construct models, like the bottles and the bugs, is something I've been experimenting with as well. It's crazy what this engine can do if you convince it to, and you did a great job taking advantage of everything.

There is some z-fighting in the canopy which could be fixed relatively easily, and I think the open ended nature of the world makes it a bit disorienting in first person 3D, but the atmosphere is great.

I was wondering how you managed to collect an item in one shot when its made of 3 tiles? The bottles and mushrooms I mean.

Hey, thanks for playing!

In response to your question: you can actually nest tiles! It's an advanced functionality,  so it's a bit obscure... Something I discovered almost by accident LOL

You can do it by having the Find Drawing and 3D Settings next to each other. Select a tile you want to use as a parent, and in 3D settings click on Mesh > Children and then drag from Find Drawing to the 3D settings window to add a child. You can see it in this crash-course I gave earlier this year. It's in Spanish but the automatic subtitles are not too bad actually!

Hope that helps.

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Ohh, that makes sense. I've seen that part of the editor before, but wasn't sure what its utility was. Thanks!

Me ha encantado :)

Finally got a chance to play this, it's so lovely!! Really enjoyed the parallel strings of dialogue with each different mushroom, sprout, and bird. The art, music, and sound design are also all so lovely and come together super well!

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Thank you so much, Laura. I’m really really glad you enjoyed it 💖

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A wonderful and cozy experience from start to end, with the narration feeling like I'm walking through this forest together with you!

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A very cozy and wholesome experience :)
Really relaxing little world you've built there, tucked away behind bits and bytes. I love the atmosphere and the environmental vibes the game gives off!


Super cool!

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beAUTIFUL MUSIC and environment! I love the story telling from player's perspective

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ur really cool and so is ur game :))

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incredible game! unfortunately i got lost

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Impressive art style! This game deserves more comments!

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Wow, what a unique and relaxing experience! Loved the little facts about mushrooms and birds. 

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I'm craving mushrooms now, this is so nice and calming to play through!

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Cute and relaxing! The space bugs were my favourite detail

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this is a joy

Thank you ToT

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Lovely experience!

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Thank you so much for your help with the rocks!!!

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thanks for listening and making such a cool game ilyyy

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What a fantastic little game!

Thank you, M.E!!